Thursday, February 23, 2012





Multiplayer
The FMG9 is unlocked straight away in one of the default classes. It has a high fire rate, high damage up close and a large magazine. However, the FMG9 also has very high recoil, short effective range, and moderate sway, limiting its effectiveness outside close range. It has also one other minor flaw: similar to the PP2000 in Modern Warfare 2, its initial switch time is quite slow, as the player must unfold the weapon before it can be used. Switching to the FMG9 upon spawning is highly recommended to avoid this.
The FMG9 is a popular choice with akimbo due to its high damage and rate of fire, and small crosshairs. steady aim makes akimbo even more effective. Sights are not very helpful, as the gun's considerable recoil means it is best to avoid mid- to long-range combat. Extended mags can also be useful if one wants more firepower without giving up ADS.
After a patch, the FMG9's hipfire spread was expanded and its recoil was increased after Infinity Ward received several complaints from players calling the weapon "overpowered", especially with akimbo.

Attachments

  • suppressor - Unlocked at weapon level 2.
  • akimbo - Unlocked at weapon level 5.
  • red dot sight - Unlocked at weapon level 7.
  • holographic sight - Unlocked at weapon level 8.
  • extended mags - Unlocked at weapon level 10.

Survival mode

The FMG9 is available in Survival Mode at level 37 and cost $1500.

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